• https://aceh.lan.go.id/wp-content/giga/
  • https://figmmg.unmsm.edu.pe/file/
  • https://figmmg.unmsm.edu.pe/files/
  • https://figmmg.unmsm.edu.pe/mail/
  • https://ppid.lamongankab.go.id/pay/
  • https://ppid.lamongankab.go.id/wp-content/giga/
  • https://rsudngimbang.lamongankab.go.id/
  • https://dasboard.lamongankab.go.id/
  • https://dpmd.bengkaliskab.go.id/plugins/
  • https://dpmd.bengkaliskab.go.id/storage/
  • https://islamedia.web.id/
  • https://fai.unuha.ac.id/disk/
  • https://fai.unuha.ac.id/post/
  • https://fai.unuha.ac.id/plugins/
  • https://fai.unuha.ac.id/draft/
  • https://fai.unuha.ac.id/giga/
  • slot gacor hari ini
  • slot pulsa
  • slot pulsa
  • nuri77
  • gemilang77
  • slot deposit pulsa
  • slot gacor hari ini
  • slot qris
  • slot luar negeri
  • slot pulsa
  • situs toto
  • situs toto
  • toto slot
  • slot pulsa tanpa potongan
  • situs toto
  • situs toto
  • slot pulsa
  • situs toto slot
  • slot deposit pulsa
  • Stories – VoiceMap Blog

    Exploring Singapore’s street art scene with Jaclynn Seah

    Jaclynn Seah is a Singaporean girl and an occasional traveller. She loves exploring less popular cities off the tourist map and hunting for street art.

    VoiceMap: Do you see potential for apps and other new technology to engage new audiences in Singapore’s street art?

    Jaclynn: Singapore’s street art scene is relatively small and unknown – it’s not what you think of at all when you think about visiting Singapore! But visitors are starting to look beyond our typical tourist attractions, and for the independent traveller who likes discovering new things, apps and new technology like VoiceMap are a perfect fit as they allow users the freedom of choice and self discovery in their travels. This is especially important around the arts, which is a pretty subjective topic and different people engage with it in such varied ways.

    Continue reading Exploring Singapore’s street art scene with Jaclynn Seah

    Charles Dickens’ great great great granddaughter launches a downloadable GPS audio walk of his London neighbourhood

    On 25 September, Charles Dickens’ great great great granddaughter and acclaimed author, Lucinda Hawksley, will launch her own downloadable GPS audio walk of Dickens’ London. Listeners can walk in the beloved author’s footsteps, exploring the neighbourhood where he drew inspiration for his novels, many of which were strongly shaped by his childhood.

    The immersive audio experience was created in collaboration with VoiceMap, the international walking tour app that released a theatreland tour by actor Ian McKellen earlier this summer. The Charles Dickens from Furnival’s Inn to Doughty Street audio tour was designed to be done at your own pace at any time of day, but this Sunday, walkers will have an opportunity to meet Ms Hawksley during an open discussion at The Charles Dickens Museum, where the walk finishes. The museum is the only remaining house of Charles Dickens in London, and a 25% discount on admission will be offered after the event.

    Continue reading Charles Dickens’ great great great granddaughter launches a downloadable GPS audio walk of his London neighbourhood

    Storytelling in Games vs. Location-Aware Fiction

    Kate Gorman is a storyteller with a background in theatre, film, and writing novels. She’s passionate about sci-fi, virtual realities and, naturally, Star Trek. To her, getting her own holodeck – a virtual reality facility from the Star Trek Universe, often used for participating in interactive stories or recreating familiar environments – would be a dream come true. But sadly, we don’t live in the future yet and creating such a device would cost a lot of money, so instead she used what is available to her : location-aware, GPS storytelling. Making use of a real-world environment, she produced a four-episode audio walk series in Washington D.C. using VoiceMap’s storytelling platform, creating a sensory experience that is similar to what someone in a virtual, interactive reality might have.  

    Continue reading Storytelling in Games vs. Location-Aware Fiction

    Mickey Cohen’s Sunset Strip

    Aric Allen’s Hollywood walking tour tells the story of the Sunset Strip‘s transformation from sprawling poinsettia fields and avocado groves to the world famous entertainment hotspot it is today.

    It was gambling that built the Sunset Strip, Aric says, and in this short video, he zooms in on a central character, the Los Angeles gangster Mickey Cohen, who ruled the Sunset Strip in the post-war era.

    Aric also highlights the role that water may have played in the lifespans of both the man and the Strip itself.

    Continue reading Mickey Cohen’s Sunset Strip

    Looking past the obvious in LA: Aric Allen on Hollywood

    “Location-aware audio walk” doesn’t trip off the tongue, does it? It’s a phrase for a technical medium, with lots of moving parts, and sometimes VoiceMap’s storytellers get bogged down by all of our publishing tool’s many mechanics.

    The result is a list of facts instead of stories, with the things that are physically most obvious at the forefront – the monuments, buildings, and landmarks that get mapped out right at the beginning of the process – instead of the stories that made the walk compelling in the first place.

    Continue reading Looking past the obvious in LA: Aric Allen on Hollywood